Trooper

Equipment Listing



Rank 1

• EQUIPMENT

a beginner jacket - jacket
Mass: 100
Can Hold: 20
Cost: 0
Weight: 15
Wears on: Body
Maximum of 0 mods

a helmet - helmet
Mass: 150
Can Hold: 0
Cost: 50
Weight: 5
Wears on: Head
Maximum of 2 mods

a scarf - scarf
Mass: 25
Can Hold: 0
Cost: 5
Weight: 1
Wears on: Neck
Maximum of 2 mods

a small backpack - backpack
Mass: 100
Can Hold: 100
Cost: 15
Weight: 5
Wears on: Left Shoulder
Maximum of 2 mods

a jacket - jacket
Mass: 125
Can Hold: 25
Cost: 75
Weight: 10
Wears on: Body
Maximum of 2 mods

a leather belt - belt
Mass: 25
Can Hold: 0
Cost: 5
Weight: 5
Wears on: Waist
Maximum of 2 mods

a pair of pants - pants
Mass: 150
Can Hold: 25
Cost: 45
Weight: 20
Wears on: Legs
Maximum of 2 mod

a pair of boots - boots
Mass: 200
Can Hold: 25
Cost: 500
Weight: 5
Speed: -1
Wears on: Feet
Maximum of 2 mods

• MODS
a scope mod - mod
Mass: 10
Cost: 150
Weight: 1
Increases scope range to 5
a small pocket - mod
Mass: 10
Cost: 500
Weight: 1
Increases item volume by 50 (Can carry +50 mass)
a plains camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds plains camo
a name patch - patch
Mass: 25
Cost: 100
Weight: 2
Adds your name to an item
a team patch - patch
Mass: 25
Cost: 200
Weight: 2
Adds your team's name to an item
     
• WEAPONS
a paintball gun - gun
Mass: 50
Can hold: 25
Cost: 151
Weight: 10
Wears on: Right Hand
Range: 12
Reload: 25
Maximum of 1 mod

a paintball pistol - gun
Mass: 75
Can hold: 6
Cost: 250
Weight: 5
Wears on: Right Hand
Range: 7
Reload: 12
Maximum of 1 mod

a paintball rifle - rifle
Mass: 75
Can hold: 40
Cost: 350
Weight: 20
Wears on: Right Hand, Left Hand
Range: 15
Reload: 25
Maximum of 1 mod

a small mine - mine
Mass: 5
Can hold: 0
Cost: 3
Weight: 2
Armor-piercing: Yes
Blast area: 3x3
Will detonate when someone is within 1 space. *Does team-kill*

• AMMO

a tube of paintballs - tube
Mass: 5
Can Hold: 25
Wears on: Right Hand, Left Hand
Contains: 30 'a paintball'
Cost: 30

a paintball - paintball
Mass: 1
Cost: 1
Weight: 0
Range: 45
Speed: 2
Armor-piercing: No

   

Rank 2

• EQUIPMENT

a grenade belt - belt
Mass: 50
Can hold: 50
Cost: 100
Weight: 10
Wears on: Waist
Maximum of 1 mods

 

   
• MODS

a light armor mod - armor
Mass: 25
Cost: 500
Weight: 5
Adds 25% armor to a piece of equipment

a pocket - mod
Mass: 25
Cost: 1000
Weight: 5
Increases volume by 100 (Can carry +100 mass)

a forest camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds forest camo

a jungle camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds jungle camo

a mountain camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds mountain camo

a hill camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds hill camo

a desert camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds desert camo

a valley camo mod - camo
Mass: 10
Cost: 100
Weight: 5
Adds valley camo

• WEAPONS
a powered paintball gun - gun
Mass: 75
Can hold: 30
Cost: 500
Weight: 15
Wears on: Right Hand
Range: 15
Reload: 20
Maximum of 2 mods
a mine - mine
Mass: 10
Can hold: 0
Cost: 6
Weight: 5
Armor-piercing: Yes
Blast area: 5x5
Will detonate when someone is within 1 space. *Does team-kill*
   
• AMMO
a box of fast paintballs - box
Mass: 5
Can Hold: 25
Wears on: Right Hand, Left Hand
Contains: 25 'a fast paintball'
Cost: 55
Weight: 1

a fast paintball - paintball
Mass: 1
Cost: 2
Weight: 0
Range: 45
Speed: 1
Armor-piercing: No

   

Rank 3

• EQUIPMENT

a backpack - backpack
Mass: 100
Can Hold: 200
Cost: 150
Weight: 15
Wears on: Right Shoulder, Left Shoulder
Maximum of 2 mods

a pair of overalls - overalls
Mass: 125
Can Hold: 350
Cost: 2000
Weight: 35
Wears on: Body, Waist, Legs
Maximum of 3 mods

   
• MODS

a large pocket - mod
Mass: 40
Cost: 2500
Weight: 10
Increases volume by 150 (Can carry +150 mass)

 

 

 

• WEAPONS
a sawed-off shotgun - shotgun
Mass: 150
Can hold: 35
Cost: 1800
Weight: 40
Wears on: Right Hand, Left Hand
Range: 9
Reload: 35
Maximum of 1 mods
(Fires 2 shots at a time)
a standard hand grenade - hgrenade
Mass: 5
Cost: 5
Weight: 5
Range: 6
Speed: 4
Blast area: 3x3
Armor-piercing: Yes
   
• AMMO
a cup of armor-piercing bb`s - stein
Mass: 1
Can Hold: 25
Wears on: Left Hand
Contains: 25 'an armor-piercing bb'
Cost: 26
Weight: 1

an armor-piercing bb - bb
Mass: 1
Cost: 1
Weight: 0
Range: 25
Speed: 2
Armor-piercing: Yes

   

Rank 4

• MODS

a semi-automatic mod - mod
Mass: 50
Cost: 2500
Weight: 10
Decreases reload by 25%
Decreases range by 10%

 

 

 

• WEAPONS
an electronic paintball gun - gun
Mass: 100
Can hold: 50
Cost: 1250
Weight: 25
Wears on: Right Hand
Range: 15
Reload: 15
Maximum of 2 mods
     

Rank 5

• WEAPONS
a powered paintball rifle - rifle
Mass: 100
Can hold: 50
Cost: 1000
Weight: 30
Wears on: Right Hand, Left Hand
Range: 20
Reload: 20
Maximum of 2 mods